Seyhyun Yang

PROGRAMMER + DESIGNER

Io

Circuitry is a 2D top-down twin-stick roguelike shooter heavily inspired by 2015 indie hit Nuclear Throne. The player is a robot with the ability to dash and wield guns. Guide them through an infinite journey as they make their way through dangerous abandoned wastelands, run down by hostile and armed drones.

Io

A long term project completed over the course of a semester by 90 University of Michigan students, Io is a 2D action platformer, where a young girl descends into the dark abyss to discover the source of the problem that is plaguing her village. foes to help them escape a dark forest.

DREAMWILLOW

A long term project completed over the course of a semester by around 30 University of Michigan students, Dreamwillow is a lighthearted faux top down twin stick shooter about a necromancer ressurecting their foes to help them escape a dark forest.

SUNSET ISLAND

A first person survival horror game made for the 2018 WolverineSoft Pumpkin Game Jam. Collect resources during the day and use them to survive the night.

LATE TO AREA 51

A 2D platformer about a gamer who arrived a day late to the Area 51 Raid, created for the 2019 WolverineSoft Pumpkin Game Jam. Rescue the aliens and escape Area 51!

PLAYGROUND ODYSSEY

A 2D platforming adventure game made for the 2019 Global Game Jam, at the WolverineSoft host site. The game is meant to represent the beautiful relationship between recess and a child's imagination in a playground.

FLOCK FIGHTERS

A 4 player Pikmin-style battle royale, but with chickens, and trust issues, made for the 2018 WolverineSoft Turkey Game Jam. Play as a sociopathic chicken trying to make money by raising and selling off their own chicks.

SAVED IN THE EDIT

A 3D First Person Puzzle game where you have to rearrange film fragments to solve puzzles by changing the timeline of how things happen in each level, created for the 2020 Global Game Jam. Repair the timeline and get through the increasingly complicated levels.

Dev Blogs

Extensive Dev Blogs for some of the games that I have developed.

About Me

Seyhyun Yang
seyhyun@umich.edu


Bachelor of Science in Engineering – Computer Science at the University of Michigan

Technical Lead of game development club WolverineSoft

Programmer and Labs Producer/Lead at WolverineSoft Studio

5 years of experience with Unity