 Bachelor of Science in Engineering – Computer Science at the University of Michigan
								Bachelor of Science in Engineering – Computer Science at the University of Michigan
						 Technical Lead of game development club WolverineSoft
								Technical Lead of game development club WolverineSoft
						 Programmer and Labs Producer/Lead at WolverineSoft Studio
								Programmer and Labs Producer/Lead at WolverineSoft Studio
						 5 years of experience with Unity
								5 years of experience with Unity
						
							I'm a graduate of the College of Engineering at the University of Michigan that majored in 
							Computer Science, with an interest in Game Development
							
							Outside of coursework, I spent most of my time in WolverineSoft, the premier Game Dev 
							Student Organaization at the University of Michigan, which I was the Technical Lead Officer 
							of. My work as an officer involved planning our Thursday dev sessions, which include 
							technical tutorials and talks from people with experience in the industry.
							
							I was also a part of the WolverineSoft Studio for multiple semesters, participating and leading 
							various long term game development projects
							
							I also spent 3 years on the Network Visualization Project Team, developing software in Unity for 
							the novel 3D visualization of network graphs.
							
							My main passion is game dev, and I spend quite a bit of time on it, participating in multiple 
							Game Jams in addition to my work as a member of WolverineSoft, and am currently looking for a 
							job as a game developer after graduating.