I'm a graduate of the College of Engineering at the University of Michigan that majored in
Computer Science, with an interest in Game Development
Outside of coursework, I spent most of my time in WolverineSoft, the premier Game Dev
Student Organaization at the University of Michigan, which I was the Technical Lead Officer
of. My work as an officer involved planning our Thursday dev sessions, which include
technical tutorials and talks from people with experience in the industry.
I was also a part of the WolverineSoft Studio for multiple semesters, participating and leading
various long term game development projects
I also spent 3 years on the Network Visualization Project Team, developing software in Unity for
the novel 3D visualization of network graphs.
My main passion is game dev, and I spend quite a bit of time on it, participating in multiple
Game Jams in addition to my work as a member of WolverineSoft, and am currently looking for a
job as a game developer after graduating.